Instead of preventing the game from launching, the system would slowly degrade the experience for pirates.
Bohemia Interactive (the studio behind the Arma series). take-on-helicopters
For a detailed breakdown of the game's history and DLC (like Take On Helicopters: Hinds ), see the Take On Helicopters Wikipedia page . Instead of preventing the game from launching, the
It was built on the Arma 2 engine, which allowed for massive, detailed terrains and sophisticated flight physics. Notable Technical Discussion: "FADE" Anti-Piracy which allowed for massive
Outlets like Rock Paper Shotgun provide in-depth analysis of the game's flight fidelity and campaign structure. Wot I Think: Take On Helicopters | Rock Paper Shotgun
Players with illicit copies would see the game's visuals become progressively blurry and "morphed" until it was unplayable.