A flanker rushing from the left. Leo's muscle memory screamed that he was aiming too far right, but the stretched pixels rewarded his calculated swipe. Snap.
A heavy sniper, looking twice as wide on Leo's monitor as he actually was. Boom. Stretched Resolution #3 of the week of resoluti...
Player models were slightly thicker, making flick-shots easier. A flanker rushing from the left
Because of the warped, stretched perspective of Resolution #3, Leo could see the enemy movement a fraction of a second before they cleared the corners. He swung his crosshair. stretched perspective of Resolution #3