Place this script in ServerScriptService to randomly choose one breakable panel in every pair.
: Some developers make the fake glass slightly more transparent or a different shade to reward observant players, though this makes it "possible" rather than "impossible".
Players often try to "cheese" these bridges by observing the transparency of the glass or using camera angles to peek through. To make yours truly impossible, ensure the properties of both glass types are identical in your script. How to make SQUID GAME in Roblox Studio! (2025)
To create an "Impossible Glass Bridge" Obby in Roblox, you need to combine clever level design with a simple Lua script that randomly determines which glass panels are safe and which will break. Creating the Bridge Logic
: Use a RemoteEvent and a ScreenGui to add a countdown timer, forcing players to make quick (and often wrong) decisions.
Inside, create pairs of parts named "Panel1" and "Panel2" for each step. Ensure all parts are so they don't fall.
: Use meshes with intentionally removed faces to create a "one-way glass" effect where players can see through from one side but not the other.
local bridge = workspace:WaitForChild("GlassBridge") -- Loop through each pair (assuming they are grouped) for _, step in pairs(bridge:GetChildren()) do local panels = step:GetChildren() -- Randomly pick one panel to be the "fake" one local fakePanel = panels[math.random(1, #panels)] fakePanel.Touched:Connect(function(hit) local character = hit.Parent local humanoid = character:FindFirstChild("Humanoid") if humanoid then -- Make the glass disappear and let the player fall fakePanel.Transparency = 1 fakePanel.CanCollide = false -- Optional: Eliminate the player immediately humanoid.Health = 0 end end) end Use code with caution. Copied to clipboard Pro Tips for an "Impossible" Vibe
Place this script in ServerScriptService to randomly choose one breakable panel in every pair.
: Some developers make the fake glass slightly more transparent or a different shade to reward observant players, though this makes it "possible" rather than "impossible".
Players often try to "cheese" these bridges by observing the transparency of the glass or using camera angles to peek through. To make yours truly impossible, ensure the properties of both glass types are identical in your script. How to make SQUID GAME in Roblox Studio! (2025) Roblox Script -- Impossible Glass Bridge Obby! ...
To create an "Impossible Glass Bridge" Obby in Roblox, you need to combine clever level design with a simple Lua script that randomly determines which glass panels are safe and which will break. Creating the Bridge Logic
: Use a RemoteEvent and a ScreenGui to add a countdown timer, forcing players to make quick (and often wrong) decisions. Place this script in ServerScriptService to randomly choose
Inside, create pairs of parts named "Panel1" and "Panel2" for each step. Ensure all parts are so they don't fall.
: Use meshes with intentionally removed faces to create a "one-way glass" effect where players can see through from one side but not the other. To make yours truly impossible, ensure the properties
local bridge = workspace:WaitForChild("GlassBridge") -- Loop through each pair (assuming they are grouped) for _, step in pairs(bridge:GetChildren()) do local panels = step:GetChildren() -- Randomly pick one panel to be the "fake" one local fakePanel = panels[math.random(1, #panels)] fakePanel.Touched:Connect(function(hit) local character = hit.Parent local humanoid = character:FindFirstChild("Humanoid") if humanoid then -- Make the glass disappear and let the player fall fakePanel.Transparency = 1 fakePanel.CanCollide = false -- Optional: Eliminate the player immediately humanoid.Health = 0 end end) end Use code with caution. Copied to clipboard Pro Tips for an "Impossible" Vibe