: Place your purchasable tools in a folder within ReplicatedStorage . Each tool should have an IntValue named "Price".
: All purchases are handled through RemoteEvents and RemoteFunctions on the server to prevent exploiters from giving themselves free items. Roblox - Advanced Shop System - [FREE]
: Supports multiple ways to open the shop, including on-screen buttons, proximity prompts (interactable NPCs), and touch-based triggers. : Place your purchasable tools in a folder
: Create your Shop Frame and include a UIGridLayout to keep item buttons organized. Add a LocalScript to handle button clicks and UI visibility. : Supports multiple ways to open the shop,
: Use a server script to listen for the PurchaseItemEvent . This script checks if player.leaderstats.Currency.Value >= itemPrice , deducts the cost, and clones the item into the player's Backpack .
The for Roblox is a high-performance, open-source solution designed for developers who want a professional commerce interface without building from scratch. This system provides a modular framework for managing in-game currencies, tool purchases, and UI synchronization. Core System Features
Contains the visual elements, including the ItemsFrame and CloseButton . ShopItems Folder Stores tool models or values containing item metadata. How to Implement