local UIS = game:GetService("UserInputService") local screenGui = script.Parent UIS.InputBegan:Connect(function(input, processed) if not processed and input.KeyCode == Enum.KeyCode.RightControl then screenGui.Enabled = not screenGui.Enabled end end) Use code with caution. Copied to clipboard Common Da Hood GUI Features
HOW TO MAKE A E TO OPEN A GUI 🛠️ Roblox Studio Tutorial
: Highlighting players, items, or dropped cash. To develop a toggle feature (Open/Closed) for a
: To hide the GUI while in-game, you can use UserInputService :
You can toggle the visibility of your GUI frame by checking its current state and setting it to the opposite value whenever a specific button is clicked or a key is pressed. To develop a toggle feature (Open/Closed) for a
To develop a toggle feature (Open/Closed) for a script GUI in Roblox, you must use a LocalScript to handle the client-side visual changes. Basic Toggle Script Logic
local button = script.Parent local frame = script.Parent.Parent.Frame -- Replace with your Frame's name button.MouseButton1Click:Connect(function() frame.Visible = not frame.Visible -- Toggles visibility between true and false end) Use code with caution. Copied to clipboard To develop a toggle feature (Open/Closed) for a
: Place a TextButton inside your GUI and use the following logic in a LocalScript :