In Shadows of Forbidden Gods , you play as an eldritch deity attempting to bring about the apocalypse by manipulating humanity through a network of agents.
New human religious practices that agents can manipulate or confront. These orders spawn at specific seats of power, adding security to those locations and introducing new points of interest like temples.
Witches were redefined as their own Holy Order with unique tenets and art, moving them beyond simple "evil women in the forest" lore.
A new mechanic allowing players to engage in mini-quests to have their agents appointed as "prophets" of a religion, leading to massive passive influence gains.
The v0.10 update fundamentally changed how players interact with the world's religions and visuals:
In Shadows of Forbidden Gods , you play as an eldritch deity attempting to bring about the apocalypse by manipulating humanity through a network of agents.
New human religious practices that agents can manipulate or confront. These orders spawn at specific seats of power, adding security to those locations and introducing new points of interest like temples.
Witches were redefined as their own Holy Order with unique tenets and art, moving them beyond simple "evil women in the forest" lore.
A new mechanic allowing players to engage in mini-quests to have their agents appointed as "prophets" of a religion, leading to massive passive influence gains.
The v0.10 update fundamentally changed how players interact with the world's religions and visuals: