“The rigid, boxey blob models are gone, replaced by units that shuffle nervously, taunt their foes... It’s a Slitherine tbs that actually feels alive and breathing.” Steam Community · 2 years ago
The game utilizes a grid-based movement system and an improved version of the Battle Academy 2 engine.
Includes four historical campaigns and 12 "Epic Battles" that provide historical context and specific win/loss consequences. Field.of.Glory.II.Medieval.v1.05.06.rar
Typically won by routing a specific percentage of the enemy (e.g., 40% of their force) while keeping your own losses below a certain threshold. Key Features
Excellent AI that provides a genuine challenge, a massive amount of historical content, and a user-friendly interface that retains tactical complexity. “The rigid, boxey blob models are gone, replaced
Features a scenario editor and support for community-created campaigns.
Can be used to resolve battles from the grand strategy game Field of Glory: Kingdoms . Typically won by routing a specific percentage of
Success depends on managing unit morale, terrain, and formations.