: Inflation for terraforming shop prices was added, scaling with population size once a colony exceeds 200 citizens.
: Significant quality-of-life updates for the final mission, including longer breaks between dust storms, more visible surface passages, and improved starting positions. Farlanders.v1.0.4 (2).rar
: Players use "terraforming kits" with preset shapes to modify the Martian landscape—raising mountains, filling canyons, or creating water sources. Mistaken placement can result in ice rather than water. : Inflation for terraforming shop prices was added,
: Unlike real-time city builders, players commit to actions each turn, allowing for a measured, chess-like approach to resource distribution. including longer breaks between dust storms