: Contains the game's executable files (e.g., XR_3DA.exe ) and necessary .dll libraries required for the X-Ray Engine to run.
: This is the most critical folder for modding. It contains textures, scripts, sounds, and configuration files that the game uses to override default assets.
: A configuration file used to tell the game engine where to look for data. To enable mods, you often have to edit this file to set $game_data$ to true .




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