Four new non-linear campaigns were added, including Alexander the Great and the Cold War, which offer turn-based strategic maps that lead into real-time battles. ⚙️ Technical Mechanics and Innovations
Players advance through eight ages, from the Ancient Age to the modern Information Age. Four new non-linear campaigns were added
A core mechanic where cities exert "influence." Expanding borders allows for resource gathering and inflicts "attrition" damage on unauthorized enemy troops. Four new non-linear campaigns were added