: The asset uses a 3D ray-marching technique, allowing the camera to "dive" into clouds for a truly immersive three-dimensional experience.
Massive Clouds Atmos / Massive Clouds - Page 9 - Unity Discussions Download File Massive Clouds Atmos - Volumetric...
If you are planning to download and use this file, keep the following in mind from community reviews and technical notes: : The asset uses a 3D ray-marching technique,
: You can adjust weather conditions, time zones, and atmospheric scattering in real time rather than relying on static skyboxes. in the forum discussions.
: Common issues like volumetric shadow resolution or rendering behind transparent objects are often fixed by adjusting specific lines in the .cginc files as suggested by the developer, mewlist , in the forum discussions.