: You can create anything from runny honey and thick dough to soft rubber that retains its shape.
: Unlike 3ds Max’s native event-based systems (like Particle Flow), tP uses a non-linear, rule-based workflow . This means particles react to conditions constantly rather than just waiting for a specific frame trigger, making it ideal for massive destruction scenes. : You can create anything from runny honey
: The updated ImplicitShape operator allows for the automatic creation of air or foam bubbles inside a fluid surface with a single click. Other Notable Capabilities : The updated ImplicitShape operator allows for the
: The Object Helper Node can automatically adjust particle counts based on the number of objects you pick in your scene, maintaining a fully procedural workflow. You can find more detailed documentation and tutorials
: Version 6.6 utilizes the industry-standard OpenVDB for managing 3D volume data, ensuring high-speed processing and compatibility with feature film pipelines.
You can find more detailed documentation and tutorials on the official Cebas website or through the thinkingParticles Manual .
Welcome to thinkingParticles™ 6b - cebas VISUAL TECHNOLOGY Inc.