Dm - Rocco Steele's Diaries Of A Sex Doctor.mp4 [ SECURE ]
While there is no public record of a literary or scripted series titled "Rocco Steele's Diaries" involving romantic storylines, is a prominent figure in adult media whose work often emphasizes specific interpersonal dynamics rather than traditional romantic narratives. Career and Persona
: His roles often center on a dominant, mature figure paired with younger or diverse partners, emphasizing power dynamics rather than long-form romance. DM - Rocco Steele's Diaries Of A Sex Doctor.mp4
: Through his podcast Just Oral , he explores "pillow talk" and deeper connections with fans and performers, aiming to normalize sexual expression and discuss queer identity. While there is no public record of a
: A character from the interactive story app Chapters , which features various romantic paths and choices. : A character from the interactive story app
: He has worked with major studios such as Lucas Entertainment , Raging Stallion , and Treasure Island Media . Potential Confusions
Rocco Steele is an American adult film actor, director, and entrepreneur known for his "daddy" archetype and dominant screen presence. His career began in 2012, and he has since founded , won numerous awards like the Grabby Award for Best Actor , and launched a sex-positive podcast called Just Oral . Relationships and Storylines

Cool, Good Job!
#2 posted by
kalango on 2020/01/14 15:15:32
I'll probably maintain my fork still, but I'll probably get some queues from this, thanks!
Btw I'm not really doing anything for QuakeForge, just forking their initial code. I have my own roadmap for this, which might be more Hexen II focused.
#3 posted by
misc_ftl on 2020/01/15 17:42:39
Does this generate the bunch of QC code necessary to map frames? :D

Not Really
#4 posted by
kalango on 2020/01/17 16:09:41
But thats a good idea. When exporting is done I might add that in eventually.

Exporter Released
#5 posted by
kalango on 2020/02/18 01:52:45
Alright, just in time for the Blender 2.82 export is done. Big thanks to @Khreator for giving a great insight into exporting issues.
List of features:
+ Export support
+ Support for importing/exporting multiple skins
+ Better scaling adjustments, eyeposition follows scale factor
This is still considered an alpha release. But it should be good enough.
For info, roadmap and download you can visit
https://github.com/victorfeitosa/quake-hexen2-mdl-export-import

What Is Ask Myself
#7 posted by
wakey on 2020/03/04 00:36:49
for a long time now: Would it be possible to save a blender physics simulation as frame animated .mdl/.md3?

#7
#8 posted by
chedap on 2020/03/04 03:28:44
Enable MDD export addon. Export your simulation to MDD. Remove the sim from the object. Import MDD back into your object. You now have all of your sim frames as separate shape keys, ready to export to .mdl

Actually
#9 posted by
chedap on 2020/03/04 04:19:34
Disregard that. It works fine without any of that extra voodoo, just export whatever straight to .mdl

Niiiice
#10 posted by
wakey on 2020/03/15 18:45:39
Then let's think about practical use cases.
First think that comes to my mind are death animations, sagging bodies.
Explosion debrie might also work out.
I guess anything fluidic is out of question, like a tiling wave simulation anim.
What else comes to mind?
#11 posted by
misc_ftl on 2020/03/16 16:21:57
Flags, fire, chains, breaking doors, breaking walls, etc.