GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, Wayland and X11.

GLFW is licensed under the zlib/libpng license.


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Gives you a window and OpenGL context with just two function calls
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Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions
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Support for multiple windows, multiple monitors, high-DPI and gamma ramps
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Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
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Comes with a tutorial, guides and reference documentation, examples and test programs
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Open Source with an OSI-certified license allowing commercial use
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Access to native objects and compile-time options for platform specific features
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Community-maintained bindings for many different languages

No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.

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It includes Audyssey MultEQ XT , which uses a supplied microphone to automatically calibrate your speakers to your room's specific acoustics.

The base model typically features 7 HDMI inputs and 2 outputs, supporting 3D and HD video up to 1080p. Review Summary T 187 Surround Sound Preamp Processor - The Audio Factory buy nad t187

Unlike standard processors that become obsolete, the T187 can be upgraded. For example, older units can be fitted with the VM300 and AM230 modules to support 4K/HDR video and Dolby Atmos . It includes Audyssey MultEQ XT , which uses

The is a 7.1-channel AV surround sound tuner preamplifier designed for audiophiles who want high-end home theater performance without the bulk of a full receiver. Its standout feature is Modular Design Construction (MDC) , which allows you to swap out internal cards to keep the unit current with new audio and video standards. Key Features & Performance For example, older units can be fitted with

Reviewers from Stereophile and HomeTheaterHiFi describe the sound as "full-bodied" with a smooth yet detailed treble. It uses high-quality 24-bit/192kHz Burr Brown DACs to prioritize musicality.

Version 3.3.10 released

Posted on

GLFW 3.3.10 is available for download.

This is a bug fix release. It adds fixes for issues on all supported platforms.

Binaries for Visual C++ 2010 and 2012 are no longer included. These versions are no longer supported by Microsoft and should not be used. This release of GLFW can still be compiled with them if necessary, but future releases will drop this support.

Binaries for the original MinGW distribution are no longer included. MinGW appears to no longer be maintained and should not be used. The much more capable MinGW-w64 project should be used instead. This release of GLFW can still be compiled with the original MinGW if necessary, but future releases will drop this support.

Version 3.3.9 released

Posted on

GLFW 3.3.9 is available for download.

This is primarily a bug fix release for all supported platforms but it also adds libdecor support for Wayland. This provides better window decorations in some desktop environments, notably GNOME.

With this release GLFW should be fully usable on Wayland, although there are still some issues left to resolve.

See the news archive for older posts.