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Bot Clash Auto Farm Gui Today

Developing a GUI for a auto-farm script requires clear, functional labeling to ensure users can navigate the automation settings easily. Depending on the complexity of your script, you should organize the text into logical tabs like Main , Combat , Pets/Bots , and Misc . Tab 1: Main (Auto-Farm) Auto Farm Toggle : "Enable Auto Farm" or "Start Farming"

: "Auto Collect Drops" or "Auto Pickup Gems/Coins" Tab 2: Combat & Skills Auto Attack : "Enable Auto Attack" Skill Management : "Use Skills Automatically" Ultimate/Special : "Auto Ultimate at X% Energy" Heal Logic : "Auto Heal/Repair at X% HP" Tab 3: Pets & Bots Auto Hatch/Spin : "Auto Spin/Hatch" BOT CLASH AUTO FARM GUI

: "Select Egg/Machine" or "Skip Hatch Animation" Auto Delete/Sell : "Auto Delete Commons," "Auto Sell Rares" Auto Equip : "Auto Equip Best Bots" Tab 4: Automation/Misc Chest Management : "Open Chests Automatically" Developing a GUI for a auto-farm script requires

: "Claim Quest Rewards" or "Auto Claim Daily Gifts" Performance : "Disable VFX/Graphics (Reduce Lag)" Anti-AFK : "Enable Anti-AFK Kick" Tab 5: Settings & Credits Theme : "UI Theme (Dark/Light/RGB)" Config : "Save Config" / "Load Config" Status : "Script Status: [Active/Idle]" Credits : "Created by [Your Name]" Example GUI Layout Text: [ BOT CLASH V2 ] BOT CLASH AUTO FARM GUI

: "World Selection" (Dropdown: World 1, World 2, etc.) Select Area : "Area/Zone Selection" Targeting : "Target Nearest Mob" or "Target Highest Health"

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