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: If the "internal" label refers to a DLL-based mod menu, development involves:
: Your .unity3d files must be named source.unity3d for the game to load them. banana-shooter-internal-master.rar
: Every model requires a config.json file in the same directory to define its metadata. : If the "internal" label refers to a
Navigate to within Unity to build your bundles. banana-shooter-internal-master.rar
Are you looking to , or are you trying to compile the source code into a usable DLL for the game? Create Custom Models — Banana Shooter 0.1 documentation
Use the "Build Asset Bundles" button and verify the output in the File Explorer.