1 Jump Every Second Clone Basically May 2026
: Numerous "Obby" (obstacle course) and "Simulator" games use this script. Players try to complete a difficult tower while their trail of clones makes it nearly impossible to see the path.
Explain the of these clones over a set period. 1 jump every second clone basically
: It taps into the "army building" fantasy, where a single player becomes a massive force in minutes. If you’d like, I can: Find specific scripts or mods to set this up yourself. : Numerous "Obby" (obstacle course) and "Simulator" games
: Clones are spawned either by a timer (one clone every 1 second) or a physical action (one clone per jump). 1 jump every second clone basically